Devlog 05.03.24


I continue to work on the plot.

Having given the game to many people to try, I realized that it is very, very difficult to understand where to go, because the school is large, and there are a lot of places where you can go.

It was decided to add a certain “guide” who will help the player understand where to go at the beginning of the game.

I don’t want to add interface hints, beacons, etc., because I don’t see the point in it, and I don’t want to load the interface with unnecessary information.

I have already decided how to beautifully and neatly fit it into the plot, I think many will like it.

I’m also finishing up a new visual: replacing old models and textures with new ones, adding details, working with lighting (Many complained that it’s too dark)

(The pictures show a test version; it may change significantly during the development process)

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